Stages that aren’t in Splatoon 3 and which we might see in the update

Stages that aren’t in Splatoon 3 and which we might see in the update

While all three Splatoon games are quite similar in terms of graphics and gameplay, the first two entries in the series are home to some exclusive levels that haven’t returned to Splatoon 3 (at least not yet). time of writing). Among fans of the game, Splatoon 3’s map design is often cited as one of its biggest weaknesses – mainly because the levels lack alternate routes to take. Splatoon 1 and 2 exclusive stages usually have a lot of alternate routes, so we’re not sure what happened. Anyway, today we’ll take a look at the list of stages that aren’t in Splatoon 3 and which ones we might see in updates.

Stages not in Splatoon 3 (from Splatoon 1)

Stages not included in Splatoon 3 (Splatoon 1)

Some of the great levels of Splatoon 1 are not present in Splatoon 3, and some of them are also absent in Splatoon 2. This makes some of the original Splatoon levels completely unplayable by legal means. Therefore, those two stages, Urchin Underpass and Saltspray Rig, are more likely to return in the final season of Splatoon 3. It’s by no means guaranteed, but we think these stages will get the nod. because they have been completely removed from legal gameplay. Here is the full list of Splatoon 1 stages not included in Splatoon 3:

  • Urchin Tunnel is one of Splatoon’s most iconic levels, even though it was left out of Splatoon 2 and (at the time of writing) Splatoon 3. It’s even in Mario Kart 8 Deluxe as a battle course. duel, which makes sense since Splatoon 1 was the only game in the series released at the time. Given Splatoon 3’s focus on bringing content from past games – especially Inkopolis Plaza and Square – we wouldn’t be surprised to see Urchin Underpass return.
  • salt spray rig is the only other stage from Splatoon 1 that has never appeared again. It’s shaped vaguely like a squid and includes plenty of alternate paths and terrain to hide behind – two features that some say are sorely lacking in Splatoon 3’s current map. That being said, the Saltspray Rig isn’t perfect, and it would probably need some significant changes to work in Splatoon 3.
  • Arowana shopping center appears in Splatoon 2, but not Splatoon 3. As its name suggests, the stage takes place in an outdoor shopping mall. However, this is one of the more difficult levels not found in Splatoon 3 – Arowana Mall has some split paths, but is generally quite favorable to ranged weapons. If this comes back, maybe a little rework is needed?
  • Blackbelly Skate Park is a semi-rectangular stage with concave valleys at several points in the stage. This terrain has quite unique terrain, and it’s definitely one we’d like to see return at some point. If not in Splatoon 3, maybe in Splatoon 4?
  • Walleye Warehouse is one of the smaller levels in the series, and it consists of lots of crates and boxes that act as both ground obstacles and platforms you can jump onto. This makes Walleye Warehouse feel quite crowded, as opposed to some of the open maps of Splatoon 3. It could be a good addition!
  • Kelp dome is an extremely large stage with many small walkways. There is also a raised section that you can walk through to reach the circular platform in the middle of the stage. Levels with multiple paths tend to be better for more casual players; there will be less chance of them being caught remotely by a charger or Splatling. The Kelp Dome is incredibly unique and we’d definitely like to see this one return.
  • Moray Tower, if it were in Splatoon 3, would join Flounder Heights and Manta Maria as stages with a greater focus on vertical movement and mobility. Of these, Moray Towers is almost certainly the tallest. Although the level can be difficult to navigate, Moray Towers is very unique. It would be a shame if this part remained on the list of levels not included in Splatoon 3.
  • Harbor mackerel is a blocky level with lots of large shipping crates to hide behind and use as cover. Like Walleye Warehouse, Port Mackerel is also quite cramped, which means weapons like Bloblobbers here are a bit more powerful (which isn’t necessarily a bad thing).
  • Cow fish farm This is a difficult stage, because the path open to the player is quite narrow and there are some spots where it is easy to be pushed into the water. There are also some ink paths that allow you to take shortcuts between parts of the stage. We don’t think it’s likely that this stage will return in Splatoon 3, but who knows!
  • Ancho-V game is a Splatoon 1 indoor stage consisting of a series of platforms that move as you ink nearby fans. If that sounds a little familiar, it’s because Marlin Airport, a new stage from Splatoon 3, has a similar gimmick. Since both stages focus on these propellers, it seems unlikely that Ancho-V Games will return to Splatoon 3.
  • Piranha fish hole has the highest ink area of ​​any level in both Splatoon 1 and Splatoon 2! It has many winding paths, along with conveyor belts that you can use to quickly move between areas. This is certainly a unique level, but we don’t see any particular reason why this level was brought back over the others. Maybe that will eventually be proven wrong?

Missing Splatoon 2 levels

Missing Splatoon 2 levels

At the very least, the Splatoon 2 stages that aren’t in Splatoon 3 will be a little more accessible. If you still have Splatoon 2, you can play any of these levels during regular Turf War rounds. Unfortunately, ranked mode often doesn’t have enough players for you to try out those levels. With that said, if ranked mode or league battle mode has a stage you want to try out, you can hover over that stage in the lobby and press the Y button to continue scouting. This allows you to try your hand at the stage in a “trial” version style without enemies or opponents, and you can exit as soon as you’ve had enough. We think there’s a good chance Splatoon 3 will add one of these stages instead of one of the Wii U exclusive stages (iconic like Urchin Underpass).

  • New Albacore Hotel Visually similar to Mahi-Mahi Resort, except that it is located on the roof of a hotel. The Mahi-Mahi Resort is not in Splatoon 2, so it can be inferred that the New Albacore Hotel is considered its replacement. Since the resort already appears in this game, it seems like the New Albacore Hotel won’t be leaving the list of levels that aren’t in Splatoon 3 anytime soon.
  • Red snapper channel is a square level with points appearing at both diagonal ends of the square. From the moment you appear, you can go down the platforms to the lower area. There aren’t many unique features about this stage, so it might not be high on the developer’s list of stages not in Splatoon 3 to bring back, if we had to guess.
  • Bodybuilding Musselforge is one of the smaller levels in Splatoon 2 – at least in terms of attainability. This phase includes many slopes and inclines, creating favorable conditions for greater weapon mobility. There are also a few nets and lots of walls to swim up to as shortcuts. We’d definitely like to see this stage return – it’s based around a climbing gym.
  • Coral reef is a rather complex stage and its platforms have many different levels of elevation. It’s based on a typical after-school hangout in the city, and Splatoon 2 is actually its only appearance in the entire series. Maybe we’ll see this again, even if not in this game.
  • Goby arena is located inside a basketball arena. You can even ink and swim onto a basketball hoop! While the center of the stage includes plenty of open space for fighting and taking the field, the edges of the stage near the bases are more crowded and have some unimaginable passages. This helps prevent spawn camping. Overall, a really fun level and we’d love to see it appear in Splatoon 3.
  • Shellendorf Institute there’s a neat gimmick – there’s a glass ceiling in the middle of the stage that you can walk around. However, you can’t put ink in it, so there’s a certain level of risk. There are also dinosaur bones hung up for decoration so it certainly has a unique aesthetic.
  • Starfish main stage based on an outdoor concert stage. It has a few places to hide and hide, but for the most part, there’s a lot of open space in which to fight. None of the stages in Splatoon 3 are themed around performance stages, so maybe we’ll see this stage again at some point.
  • Captain Pavillion inspired by Japanese temples in a similar style to Brinewater Springs, a stage that was present in Splatoon 3. This is a fairly large stage, making it easy for casual players to take over several stages without getting hit. Ranged weapons kill instantly. Brinewater Springs doesn’t fill the same slot as Skipper Pavillion, but the vague similarities between the two stages could prevent the latter from appearing in Splatoon 3.

Shifty Stations are another feature in Splatoon 2 that doesn’t appear in Splatoon 3. They are special stages featured in Splatfests (one for each Splatfest) that typically have a much higher focus on gimmicky level designs than in other Splatfests. standard period. For example, a Shifty Station includes grapple points that when inked will act as a grappling hook and pull your Inkling or Octoling directly underneath them. Those aren’t in any of Splatoon 3’s stages, and the closest thing we get to Shifty Station is the exclusive Tricolor version of the existing stages. This certainly doesn’t have the same level of novelty.

Missing Salmon Run level

Missing Salmon Run level

At the time of writing, we’re still not sure which stages from previous games will come to Splatoon 3 in its supposed final season. Unfortunately, when it comes to Salmon Run, we start talking definitively. Bonerattle Arena is confirmed to be The final Salmon run come to the game. This is the final list of Salmon Run levels not included in Splatoon 3.

  • Lost outpost is a particularly difficult Salmon Run. The central point with the basket is surrounded by four walls, and the shore is full of nets that will take you into the water below if you turn into a squid on them. This makes Lost Outpost one of the more difficult Salmon Run levels in the game, and one we’ll unfortunately never see in Splatoon 3.
  • Ruins of Ark Polaris isn’t in Splatoon 3, and the exclusion is completely baffling. The Ark Polaris is a space ship whose plot is important to the main story of Splatoon 3, so it would make sense to include it there. Unfortunately, that didn’t happen and instead it’s stuck in Splatoon 2. Ruins of Ark Polaris is a mostly vertical level, which is a rarity in Salmon Run. It also has full ink rails to help you move. It’s a shame that this stage will never leave the list of stages not included in Splatoon 3. One more stage, please, Nintendo!

As we mentioned, Urchin Underpass and Saltspray Rig are currently completely unplayable. The good news is that the remaining stages are playable in Splatoon 2. You might be surprised to see how many stages are missing from Splatoon 3 – some of the older stages can blend together and feel “like each other”, and this may also be something that developers are considering.

Which past stages would you like to see return to Splatoon 3, and which do you think is most likely to happen regardless of which stage you want? Share your thoughts with us in the comments section below.

Splatoon 3 is available now for Switch. Visit the official website This.

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